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Prince Agapetos

You are Prince Agapetos of Paralía, and the kingdom is your right. How dare your brother call himself a king? He is a deceiver, and your father’s blood was not yet cold when he cast you out and claimed his false throne. Knowing you alone saw the true events of that fateful night, he rallied the populace against you, spewing lies and slander—all he is capable of, with his horrible shrunken tongue. Yes, you are merely half the man your father was, but the false king Hesperos is not even one tenth of that! You can prove his weakness and redeem your shame, if you could just make the long journey back… but first, you must eat. You have grown too hungry.

Aims of the Anteater

The Colony

The anthill before you is the largest you have ever seen. You could gorge yourself for hours on its inhabitants. It has four entrances, hundreds of thousands of ants within it, and no-doubt a royal nursery full of succulent larvae. You have heard of some large colonies having multiple queens and multiple nurseries—this one certainly seems large enough to contain multiple, if such a thing is true.

If you find and devour the larvae, immediately return your morale to its resting state.

The Tongue

Your tongue is treated as an army with 100,000 effective strength. It moves only along larger tunnels (roads) and occupies every hex along its path at once. The tongue cannot double back on itself.

Each hour, you may extend your tongue up to 12 hexes or retract any number of hexes. You may spend 4 hexes of movement to move one hex offroad in packed dirt terrain; doing so leaves a tunnel when your tongue retracts. If your tongue is retracted fully at the start of the hour, you may choose to enter from any one of the colony’s four entrances. Your movement is stopped by garrisoned strongholds and stony terrain, but not by loose armies. You will receive scouting on every hex you occupy at the end of every hour.

All orders for the movement of your tongue must be made at the start of the hour, except for the decision to fully retract at the end of an hour. An example order: "I move down the tunnel, picking the left-hand opening every time I meet a crossroads, as far as I can."

You can begin a battle and be attacked anywhere along the tongue’s length, and in battles your effective strength is compared to the total effective strength of all enemy forces you are fighting. All battles you fight last one hour. You do not take casualties, but battle will still reduce your morale as normal. You may retreat from the anthill for two hours to regain one lost morale.

Casualties dealt to ant armies are stuck to your tongue. Strongholds who “surrender” after a successful assault count as 100% casualties, and the stronghold is left empty and passable by you until troops reoccupy it. In order to eat ants or larvae, you must fully retract your tongue from the anthill at the end of the hour in which you collected them. Otherwise they fall off your tongue, are lost in the dirt, etc.

The Foot

At the start of every hour, choose one entrance to the colony to block with your foot. For the duration of that hour, nothing, including your tongue, can enter or leave through that exit. You can do this even while your tongue is resting.

The Others

#CATAPHRACT #CATAPHRANT